Blueprint Project package for IOS under Win7/8
Hi good day,
Study that UE4 can package project to Android and IOS, and understand that Android can package below Win7 or Win8. I'm using Windows 7 64bit now. Not yet have iMac OS X .
wish to understand more bout IOS, i get the info from UE4 Document, https://docs.unrealengine.com/latest/INT/Platforms/iOS/GettingStarted/index.html
is seen we can choose package IOS platform under MAC OS or Windows, right?
Currently, if you are using the launcher version of Unreal Engine, you can only deploy from Windows to iOS for Blueprints-based projects.
I'm using the UE4 Launcher, learning and will fully using Blueprint on my project. (zero c++ knowledge >_<). More focus on 2D Side Scroller and 2D Puzzle Match 3 games. So means that i can package my Blueprint project to smartphone and tablets such as Windows, Android and IOS under Windows 7 or 8 64bit system?
asked Sep 17 '14 at 07:32 AM in Packaging & Deployment
At this moment in time, you are correct, As of the current version of UE4. You will be able to Package and Deploy your projects to iOS using Blueprints. Code based projects need X-Code, which is a mac program. You may not be able to deploy to all mobile and tablet devices. Here is a list for the Android devices that we have tested: https://wiki.unrealengine.com/Android_Device_Compatibility. And here is a list of the iOS devices that we have tested: https://docs.unrealengine.com/latest/INT/Platforms/iOS/DeviceCompatibility/index.html
I hope this clears up any confusion that you may have. Please let me know if you need anymore information.
Thanks and have a great day!
answered Sep 18 '14 at 08:41 PM
[Epic] Gribbs ♦♦ STAFF
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