DataTable error reports %d instead of integer

https://github.com/EpicGames/UnrealEngine/blob/4.4/Engine/Source/Runtime/Engine/Private/DataTable.cpp#L371

Shouldn’t we use FString::Printf() here ? Currently, the error message simply states: “Missing name for column %d.”, the integer having no effect on the formatted string.

Regards.

Hi DrHobo,

I apologize for the delay in responding to this post. I reviewed the information you provided, and it does look like we made a mistake here. I have submitted a report about this to have it looked into further (UE-7070).

Thanks .