Old Landscape Terrain physics issue
There have been more reports on the forum regarding this issue. I can see that so far, up to version 4.4, it still hasn't been fixed. Issue is: After working with the landscape tools for putting together a terrain, the physics stops working at some point for everything except pawn blueprints. CCD doesn't help one bit, nor typing the "RecreateLandscapeCollision" command. I don't know when this happens exactly, I just end up frustrated, with a lot of wasted time having to recreate the terrain I need - which usually ends up with it breaking again.. and again. Unworkable.
This issue popped up since earlier versions of UE4 and the "fix" has always been reported by having to remake the terrain. But this should not be marked a solution in any way! It doesn't always work and keeps sending you back, reworking the same terrain over and over..
asked Sep 17 '14 at 10:05 PM in Using UE4
Hi Virgil Tuser,
We have not heard from you in quite some time. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
answered Sep 24 '14 at 05:52 PM
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