Content Cooking for Multiple Platforms
I would like to know if it is possible to cook my content for all the platforms from one system.
Cook Windows, WindowsNoEditor, IOS, Android from one cook command on one system
With Unity I could cook my content for all platforms from Mac, but couldn't cook IOS content from Windows. Just wondering if I can do the same thing as we are migrating our project to Unreal.
Thanks in advance for any help!
asked Sep 18 '14 at 03:03 PM in Packaging & Deployment
You should be able to accomplish this by using the Unreal Frontend, located by using this route: Unreal Engine\4.4\Engine\Binaries\Win64. In that folder you should be able to find the Unreal Frontend Application. Double click to open it and under the game launcher tab, Select the Build option and you should be able to build that way.
Let me know if you need anymore information.
Thanks and have a great day!
answered Sep 18 '14 at 08:04 PM
[Epic] Gribbs ♦♦ STAFF
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