Has anyone found a fix for this yet? or an answer to why this is still happening. https://www.youtube.com/watch?v=1JZTbZT8ffk&feature=youtu.be
I have had this happen since day one and we are now on 4.1 and I am still having this problem. This is not my video but it shows my problem exactly. I have fully given up on the landscape feature and have had to use mesh planes or sculpting a mesh in other applications to have a ground to walk on. This is very irritating, I don't mind using mesh but I loved using the landscape feature to prototype with and figure out my level.
Any answer or response that may enlighten me on what is going on or if this will ever be fixed would be great. Thanks!
Take a look at this post where I answered a similar question. You are basically hitting the texture sample limit for landscapes, and need to use the 'Shared:Wrap' feature to exceed this limitation set by the Shader Model you are using.
Let me know if you have additional questions.
answered Dec 16 '16 at 07:12 PM
We have not heard from you in quite some time. I am marking this thread as answered for tracking purposes. If you are still experiencing this error, please post with the requested information. Thank you!
answered Sep 29 '14 at 08:54 PM
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