Baked Lighting causes level to become corrupted
We have a medium sized game level, and when we bake any type of lighting and save, the game no longer will launch without crashing, and the editor crashes when trying to load the level. We have some Overlapping UV errors of around 50% but would that really cause the whole level/game to corrupt and become unusable?
Im not sure what data to include into this post, so I will give the logs that I get when it crashes.
Here is the Crash Report:
And here is the Editor Log:
Thanks in advance for any help rendered! :D
asked Sep 19 '14 at 07:58 PM in Bug Reports
I've not heard from you in a few days. I'm going to mark this as resolved for our tracking purposes. If you're still having the issue feel free to post here to open this issue back up.
answered Sep 25 '14 at 06:55 PM
Tim Hobson ♦♦ STAFF
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