Blueprint Structures

Hey guys!

The question is very simple, there’s any way to change the position of the variables in a structure that I made, like in enums, macros, functions, etc? Also, when you put a variable inside the blueprint, you can set a minimum and maximun value inside the variable properties, is this possible inside structures? Because I don’t find the way to figure it out.

Thanks!

The answer to both your questions is no I’m afraid. The static order of the variables is a bit annoying, especially you’re making up the system as you go. Hopefully, it’ll make it to the roadmap.

Yes, it’s annoying because structures its a great way to set a bunch of variables inside a single one, thans for you answer alperenakyuz