I have made a few properties in c++ for a custom actor, and if possible I’d like to know when a designer has changed the value of something in the details panel, Ideally it would be great if they modified the property I made and if that called a function internally so I can do whatever I want to with that kind of data.
This is important for tuning purposes so that the designer doesn’t have to go in and out of PIE mode and waste a bunch of time.