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[Request] Document Eye Adaptation

I've been working on lighting recently and stumbled upon the eye adaptation post process. It's incredibly powerful, so much that it throws a wild card onto every lighting scenario I'm trying to build. It would be great to get explanations somewhere to what all the values mean and how their implementation is intended so we can light environments correctly.

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asked Mar 11 '14 at 04:53 AM in Rendering

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ue4-archive ♦♦ STAFF
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The documentation for that effect can be found at the link below:

Eye Adaptation

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answered Mar 11 '14 at 04:53 AM

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avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 04:53 AM

Fantastic! Why didn't this come up when I searched for it?

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