Enemy AI Help
I'm figuring everything else out but this. I need to have some sort of damage system working with the bots.
For something simple, I want to just create something that damages a player when the bot touches them.
This is what I have so far for a health system, thanks for your help :D
asked Sep 20 '14 at 06:05 PM in Blueprint Scripting
Hey, there is a minor error there. you need to connect the result of the minus operation to the comparison node otherwise your enemies will keep walking around with below zero healths until you hit them again.
You can create a blueprint interface or use the native damage system in UE4.
answered Sep 20 '14 at 07:51 PM
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