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ネイティブコンポーネントをコピーしようとするとクラッシュする

ブループリントのコンポーネントモードにて、ネイティブコンポーネント(そのクラスに最初から備えられており、削除することができないコンポーネント)をコピーしてペーストしようとすると確実にクラッシュしてしまいます。

ネイティブコンポーネントの場合はコピーを不可にするか、ペーストしようとした際にネイティブでないコンポーネントとして貼り付ける必要があると思います。致命的な問題ではないかもしれませんが、クラッシュしてしまいますので修正の方をよろしくお願いいたします。

バージョンはUE4.4.3です。以下はクラッシュ時のログです。

!Id:a78b132bc1f2ac13a014c715114e1b4f

Unknown exception - code 00000001 (first/second chance not available)

Objects have the same fully qualified name but different paths. New Object: CharacterMovementComponent //Engine//Transient.CharacterMovement Existing Object: ObjectRedirector //Engine//Transient.CharacterMovement

KERNELBASE + 37901 bytes UE4Editor_Core + 3095292 bytes UE4Editor_Core + 1661738 bytes UE4Editor_CoreUObject + 1493959 bytes UE4Editor_CoreUObject + 1497710 bytes UE4Editor_UnrealEd + 7858201 bytes UE4Editor_Kismet + 3195044 bytes UE4Editor_Kismet + 2897842 bytes UE4Editor_Kismet + 3110354 bytes UE4Editor_Slate + 481617 bytes UE4Editor_Slate + 783532 bytes UE4Editor_Kismet + 3466459 bytes UE4Editor_Slate + 787705 bytes UE4Editor_Slate + 722003 bytes UE4Editor_Core + 2503082 bytes UE4Editor_Core + 2422897 bytes UE4Editor_Core + 2508318 bytes UE4Editor_Core + 2410210 bytes user32 + 105425 bytes user32 + 104666 bytes UE4Editor_Core + 2509510 bytes UE4Editor!FEngineLoop::Tick() + 2877 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2080] UE4Editor!GuardedMain() + 476 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133] UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

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asked Sep 21 '14 at 04:17 PM in Japanese

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alwei STAFF
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こちらの投稿については、問題の発生するエンジンバージョンがかなり前のものであることと、その後数日間の間に投稿が無かったことから追跡目的で解決済みとしました。この問題が最近のバージョンで再発するようでしたら、お気軽にご連絡下さい。
よろしくおねがいします。

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answered Oct 09 '17 at 01:14 PM

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Ken.Kuwano STAFF
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