To Reproduce:
- Create a new content examples project.
- Try to drag the content browser window before the project has completely loaded.
This crash is NOT specific to the content examples project. It’s a new crash introduced sometime during 4.4’s development.
Recieve following callstack:
!Id:c87a4f3d7a5d659fb91c8aa4bafe74fd
Unknown exception - code 00000001 (first/second chance not available)
Assertion failed: WidgetMapToItem.Num() == ItemsWithGeneratedWidgets.Num() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h] [Line: 464]
WidgetMapToItem length (136) does not m
KERNELBASE + 37901 bytes
UE4Editor_Core + 3095292 bytes
UE4Editor_Core + 1661738 bytes
UE4Editor_Core + 1541824 bytes
UE4Editor_ContentBrowser + 1577877 bytes
UE4Editor_ContentBrowser + 1696873 bytes
UE4Editor_Slate + 3549190 bytes
UE4Editor_SlateCore + 675874 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_SlateCore + 676018 bytes
UE4Editor_Slate + 902669 bytes
UE4Editor_Slate + 901177 bytes
UE4Editor!FEngineLoop::Tick() + 3397 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2115]
UE4Editor!GuardedMain() + 476 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
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Logs Below:
link text