How to use METAL iSO?

Good afternoon you poskazhit as to include METAL for iSO. Umenya permanently takes off application on iPhone 5s when I include METAL I can not so I do something prompt?Thanks in advance for the response! ! ! Here log Launch screenshot

It’s having an issue launching the game using the one click deploy, but I’m not sure why yet.

Did you compile the code? Right now you need a GitHub build, because 4.4 couldn’t ship with Metal compiled in. If you build the engine with Xcode 6, it should work.

4.5 will have it compiled in, so content only projects will work with Metal.

Josh

Good afternoon Josh Adams. Thanks for your response, it helped me! ! ! If it is possible give me attention a few minutes more! ! ! I in case of installation of assembly of UE4.4 had small questions, such as it is correct to pack the UE4Game file (UE4Game - iOS, Product-> Build For-> Running, or UE4Game - iOS, Product-> Build For-> Profiling) a question in that that in case of different packages different files in the first case (UE4Game-IOS-Debug) are created and in the second case (UE4Game) what package from them is more correct? And the second question in case of package of these Xcode files gives out a registration error a screenshot below, prompt with what it is connected to my account or it and shall be? Thanks in advance for the response! ! !