Can UDK assets be used in UE4 projects?
Hi! I'm considering rebuilding an old UDK project in UE4 to continue it. It made use of a few assets included in UDK (not skeletal meshes); can I, with a UE4 subscription, export those UDK textures and models and bring them into the UE4 project, which is planned to be commercial? Or do I need a UE3/UDK license of some sort too? Or is it simply not allowed?
asked Sep 22 '14 at 07:54 PM in Legal & Licensing
Take a look at this thread: https://answers.unrealengine.com/questions/42090/am-i-allowed-to-use-udk-assets-in-an-unreal-engine.html :)
answered Sep 22 '14 at 08:00 PM
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