How do you fade out chunks with a Destructible Mesh?
Hello, is there a way to fade out chunks?, but i am using a World supported DM so some Parts stay on the object, but the broken parts should fade out slowly. (Blueprint)
You can use Debris Timeout in your DM mesh to have the pieces destroy themselves. This is for all chunks and not chunk specific though. Also, it will not fade, it will disappear instantly.
The best action to take is to use Nvidias PhysX Labs stand-alone app or their Max/Maya plugin to have the chunks disappear on desstruction and then spawn in a Particle Mesh Emitter. This is the best option for having the most control over your fade in and out of destructible pieces.
answered Sep 24 '14 at 07:50 PM
Tim Hobson ♦♦ STAFF
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