while build the lightmass unreal crashes...

Hi,
I am facing some issue while light-mass baking scene. The scene include only few objects then also it gets crashes. Whenever I’ll delete any object from scene it will bake whole scene successfully don’t know why it’s happening.Anyone know or facing like this issue. Please let me know.

Hi Shanky,

When you’re building you’re lighting are you using a Lightmass Importance Volume? How complex is the mesh you’re building lighting with?

Some other considerations as well, if you don’t have space on your hard drive Lightmass will not complete because it will run out of space. This also goes along with RAM as well depending on how much you have.

With the mesh in question, is this only this particular mesh or any mesh you’ve used? Have you tried this in multiple projects or only this one?

Thank you!

Tim

Thanks Tim, my issue has been resolved, problem occurred because of low memory available on my harddrive.
Really Thanks again…!

Glad to hear! Thanks for updating. :slight_smile:

Tim