Calculate distance of the character to object under him

Hi all.

How to calculate distance from the character to object under him at any moment? It turns out as on the image, the character moves to the right and under him the distance to the earth changes how to me to receive this size, in a detail of n, m, k?

16301-vector_ground.jpg

Do you mean to solve this is C++ or BP?

If for BP just have a look at this:

https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseRaycasts/Blueprints/index.html

This question deals with the C++ approach:

https://answers.unrealengine.com/questions/3446/how-would-i-use-line-trace-in-c.html

It can work! I will sit down later and I will try this option. Whether I will write it turned out to reach the necessary

Thanks for the help! :slight_smile:

IT’S WORK! Thanks man))