Beach Water Shader with Translucence ?
I'm currently working on a Beach scene. Basicaly I try to do a realistic shader, but when I use the Translucent mat, it's look reallly crappy :/
My problem is mostly based on the specular/reflection effect. There is no cool shimmer, reflection or what ever. It's look like the translucent fonction kill all the specular stuff :(
I'm just using a blueprint daylight system. So, there is only 1 light (directionnal as a sun).
I found some post about Ocean, but nobody speak about the shore part and this is my problem. I know there is a plugin called "VacOcean" (something like that).
So, my question is: Is there a way to get cool reflection/specular effect on a translucent material ? It's on my side ? Or it's just UE4 can't do it right now ?
I'm working on UE4 4.4.0.
asked Sep 25 '14 at 10:41 AM in Rendering
Its UE 4 problem water/ ocean / translucent material is a joke. Its totaly ignored by EPIC at this point, with no real estemate on the time line for a next gen implemetation.
Same goes for foliage.
answered Sep 25 '14 at 10:51 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here