Missing templates and disable 4.4 projects

Missing templates for TP_VehicleAdv & TP_VehicleAdvBP

. And disable all previous 4.4 projects.

Hi Peude,

Are you using the latest version of 4.5 Preview from GitHub (using changelist 2310675)? I just built the Engine using that version and it does include the Advanced Vehicle templates for both Blueprints and Code.

I am not sure what you mean when you refer to 4.4 projects being disabled. Could you explain the issue you are experiencing there?

Thanks…for reply. Please check the attachment disabled.jpg. I can’t use MyProject file made from UE4.4.3 version, to use in UE4.5 preview.

About UE4.5 GitHub (using changelist 2310675), no longer to include the Advanced Vehicle templates :(. So sad

Thanks.
:wink:

Ah, sorry. I missed the second image you had attached.

The projects that are grayed out indicate that they are not compatible with the version of the Engine you currently have open. The projects just need to be updated so that they are compatible with the newer version you are using. This is something you would need to do whenever you update your Engine to a new version. There are a couple different ways that you can do this.

The simplest option would be to select the grayed out project and click the Open button. This will show you a message stating that the project was created in a different version of the Engine and that it needs to be converted to work with this current version. You will have several options available. I recommend that you choose “Open a copy” which will create a new project that is a copy of the original and convert the copy to the new Engine version. This way you still have your original project to go back to if necessary. If you select “Convert in place”, the Engine will attempt to convert your existing project to the new Engine version and you will not have a back-up. Both of those options will start an automated conversion process which should result in your project being converted to work with the 4.5 preview version of the Engine. If there are any errors, you would need to resolve those manually (this is usually only a problem with more complex code-based projects that need to have the code modified to match changes to Engine code).

Another way to convert your project to 4.5 would be to navigate to your project folder in Windows Explorer. Right-click on the .uproject file and select the “Switch Unreal Engine version” option. In the window that appears, select the 4.5 preview version of the Engine. It will attempt an automatic conversion of the project, but it will not give you a back-up copy of your project. Once the conversion completes, if your project is a code-based project, right-click on the .uproject file again and select “Generate Visual Studio project files”. Then open the solution in Visual Studio and build the project, resolving any errors that appear. This last option will only work for versions of the Engine built from source code if you run UnrealVersionSelecter-Win64-Shipping.exe after you have built the Engine (located in ..\Engine\Binaries\Win64).

Regardless of which method you choose to use to convert your project, we do not recommend converting your working project to any preview version of the Engine (though you can certainly convert a copy). Preview versions of the Engine are still being worked on and can potentially be very unstable. The release version of 4.5 will be available in a few weeks.

Also, just to clarify, the Advanced Vehicle template is included in the latest 4.5 Preview version available on GitHub. It may not have been correctly included in the previous version of 4.5 Preview. When I built the Engine today using 4.5 Preview, that template is present.

Ok thanks its solve this issue