Using Canvas draw text function through c++

Hey, so now I’m having a trouble. How can I draw a text on the screen through c++? Like drawing a “YOLO” text with black color at anywhere using the “random” font. (I am kinda a newbie in c++, I only good at c# and java)

FText SomeText = “Something…”;
FLinearColor TheFontColour = FLinearColor(1.0f, 1.0f, 1.0f);
FCanvasTextItem NewText(FVector2D(XPosition, YPosition), SomeText, TheFont, TheFontColour);

//Text Scale
NewText.Scale.Set(ScaleX, ScaleY);

//Draw
Canvas->DrawItem(NewText);

There is also a Wiki tutorial on it here.

THANK YOU!!!

At UE 4.19 - FText SomeText = FText::FromString(“Something…”);