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[4.5 Preview] Animation Retargeting

When clicking "Save Pose" I see below error:

 Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:E:\UEPreview\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 536] 
 Array index out of bounds: 60 from an array of size 58
 
 
 KERNELBASE.dll!UnknownFunction (0x00007ffe2ba15bf8) + 0 bytes [UnknownFile:0]
 UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ffe0dd67bdd) + 0 bytes [e:\uepreview\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
 UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x00007ffe0dc037f8) + 159 bytes [e:\uepreview\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
 UE4Editor-Core.dll!FDebug::AssertFailed() (0x00007ffe0dbe66c2) + 62 bytes [e:\uepreview\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
 UE4Editor-Persona.dll!SRetargetManager::OnSaveRetargetBasePose() (0x00007ffe015957f8) + 65 bytes [e:\uepreview\engine\source\editor\persona\private\sretargetmanager.cpp:268]
 UE4Editor-Persona.dll!TBaseSPMethodDelegateInstance_RetVal_NoParams<SRetargetManager,FReply,0>::Execute() (0x00007ffe0151d40f) + 17 bytes [e:\uepreview\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161]
 UE4Editor-Slate.dll!TBaseDelegate_RetVal_NoParams<FReply>::Execute() (0x00007ffe110e58da) + 6 bytes [e:\uepreview\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058]
 UE4Editor-Slate.dll!SButton::OnMouseButtonUp() (0x00007ffe11102775) + 17 bytes [e:\uepreview\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:188]
 UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ffe1105e55c) + 23 bytes [e:\uepreview\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3489]
 UE4Editor-Slate.dll!FSlateApplication::OnMouseUp() (0x00007ffe1104bc56) + 16 bytes [e:\uepreview\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3456]
 UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x00007ffe0dce7939) + 12 bytes [e:\uepreview\engine\source\runtime\core\private\windows\windowsapplication.cpp:1346]
 UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x00007ffe0dcd3ddb) + 74 bytes [e:\uepreview\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]
 UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x00007ffe0dce8ab9) + 41 bytes [e:\uepreview\engine\source\runtime\core\private\windows\windowsapplication.cpp:737]
 UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x00007ffe0dcd0722) + 0 bytes [e:\uepreview\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]
 USER32.dll!UnknownFunction (0x00007ffe2bfd2434) + 0 bytes [UnknownFile:0]
 USER32.dll!UnknownFunction (0x00007ffe2bfd2297) + 0 bytes [UnknownFile:0]
 UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x00007ffe0dce8f76) + 48 bytes [e:\uepreview\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:757]
 UE4Editor.exe!FEngineLoop::Tick() (0x00007ff657a7b082) + 8 bytes [e:\uepreview\engine\source\runtime\launch\private\launchengineloop.cpp:2111]
 UE4Editor.exe!GuardedMain() (0x00007ff657a70c3e) + 0 bytes [e:\uepreview\engine\source\runtime\launch\private\launch.cpp:133]
 UE4Editor.exe!GuardedMainWrapper() (0x00007ff657a70caa) + 5 bytes [e:\uepreview\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
 UE4Editor.exe!WinMain() (0x00007ff657a7c859) + 17 bytes [e:\uepreview\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
 UE4Editor.exe!__tmainCRTStartup() (0x00007ff657a7d789) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
 KERNEL32.DLL!UnknownFunction (0x00007ffe2cda16ad) + 0 bytes [UnknownFile:0]
 ntdll.dll!UnknownFunction (0x00007ffe2e4134a5) + 0 bytes [UnknownFile:0]
 ntdll.dll!UnknownFunction (0x00007ffe2e4134a5) + 0 bytes [UnknownFile:0]

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asked Sep 26 '14 at 08:33 PM in Bug Reports

avatar image

kodmistrz
334 55 83 103

avatar image es Sep 28 '14 at 03:42 AM

i have this error too

avatar image Ben Halliday STAFF Sep 29 '14 at 09:21 PM

Hey,

I have not been able to reproduce this error by using Save Pose. Can you attempt to reproduce the issue using the assets in the Anim Starter Pack and the Mixamo Character Pack, as described in this documentation:

https://docs.unrealengine.com/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/index.html

I want to see if you get the same error with other assets, or if it's specific to the ones you're using. Thanks!

avatar image kodmistrz Sep 29 '14 at 09:30 PM

It happens only for some characters. AnimStarter Pack and Mixamo is good but you can see this for charaters in CouchKnights Demo.

avatar image Ben Halliday STAFF Sep 29 '14 at 09:33 PM

And does this only occur in 4.5 Preview? It works for you as intended in 4.4.3?

avatar image kodmistrz Sep 29 '14 at 09:35 PM

Eeeemm. Animation Retargeting (for different skeletons) is new feature in 4.5

avatar image Ben Halliday STAFF Sep 29 '14 at 09:49 PM

Yep, you're right, sorry about that. I'll check this out with the CouchKnights Demo and get back to you. Thanks!

avatar image kodmistrz Sep 30 '14 at 09:46 PM

Hi, and what's going on? When it is solved? Maybe could you tell me what can I change in source and I did it? Because this feature is very important for me and I'm currently need Animation Retargeting for my heroes :)

avatar image Ben Halliday STAFF Sep 30 '14 at 11:16 PM

Hey kodmistrz,

I was able to retarget skeletons and Save Pose without any error, using the HeroTPP_Skeleton and the SK_Oculus_Male_Skeleton (from the CouchKnights Demo) assets. Can you give me a more thorough description of exactly when this happens, at which step in the process, and with which particular assets? Thanks!

avatar image kodmistrz Oct 01 '14 at 06:53 AM

It only occurs for S_Player_Character.

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2 answers: sort voted first

Hey kodmistrz and es,

It looks like only some skeletons cause this crash, but I was able to reproduce it with the two assets you specified and have entered a bug report in our system for the developers to look over (TTP#348395). I will let you know when I see an update on that. Right now I do not believe there is a workaround, but I will let you know if I find otherwise. Thank you for the detailed report!

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answered Oct 01 '14 at 11:32 PM

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Can you give me a more thorough description of exactly when this happens, at which step in the process, and with which particular assets?

  1. Open ContentExamples project.

  2. Open Owen_Skeleton asset.

  3. Open Retarget Manager -> click View Pose -> move upperarm_r bone -> click Save Pose -> see you next time :)

    Crash log:

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:E:\Work\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 536] Array index out of bounds: 87 from an array of size 87

KERNELBASE.dll!UnknownFunction (0x00007ff9d6995bf8) + 0 bytes [UnknownFile:0] UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ff9abd12f04) + 0 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95] UE4Editor-Core.dll!FOutputDevice::Logf_VA() (0x00007ff9abba7578) + 159 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:145] UE4Editor-Core.dll!FDebug::AssertFailed() (0x00007ff9abb8c652) + 62 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:220] UE4Editor-Persona.dll!SRetargetManager::OnSaveRetargetBasePose() (0x00007ff99ec82c48) + 65 bytes [e:\work\github\unrealengine\engine\source\editor\persona\private\sretargetmanager.cpp:268] UE4Editor-Persona.dll!TBaseSPMethodDelegateInstance_RetVal_NoParams::Execute() (0x00007ff99ec09e8f) + 17 bytes [e:\work\github\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] UE4Editor-Slate.dll!TBaseDelegate_RetVal_NoParams::Execute() (0x00007ff9a8ff60ba) + 6 bytes [e:\work\github\unrealengine\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1058] UE4Editor-Slate.dll!SButton::OnMouseButtonUp() (0x00007ff9a9022c05) + 17 bytes [e:\work\github\unrealengine\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:188] UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ff9a8ebc15c) + 23 bytes [e:\work\github\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3489] UE4Editor-Slate.dll!FSlateApplication::OnMouseUp() (0x00007ff9a8eab786) + 16 bytes [e:\work\github\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3456] UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x00007ff9abc6fbd9) + 12 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1346] UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x00007ff9abc6204b) + 74 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637] UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x00007ff9abc70d59) + 41 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:737] UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x00007ff9abc5f2e2) + 0 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:599] USER32.dll!UnknownFunction (0x00007ff9d92c2434) + 0 bytes [UnknownFile:0] USER32.dll!UnknownFunction (0x00007ff9d92c2297) + 0 bytes [UnknownFile:0] UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x00007ff9abd0ec16) + 48 bytes [e:\work\github\unrealengine\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:757] UE4Editor.exe!FEngineLoop::Tick() (0x00007ff714618f22) + 8 bytes [e:\work\github\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2111] UE4Editor.exe!GuardedMain() (0x00007ff71460eb0e) + 0 bytes [e:\work\github\unrealengine\engine\source\runtime\launch\private\launch.cpp:133] UE4Editor.exe!GuardedMainWrapper() (0x00007ff71460eb7a) + 5 bytes [e:\work\github\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] UE4Editor.exe!WinMain() (0x00007ff71461a6f9) + 17 bytes [e:\work\github\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] UE4Editor.exe!_tmainCRTStartup() (0x00007ff71461b629) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff9d6d416ad) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff9d94c34a5) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff9d94c34a5) + 0 bytes [UnknownFile:0]

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answered Sep 30 '14 at 11:40 PM

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es
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avatar image Peude Oct 02 '14 at 10:26 AM

I also encounter from Adams Mixamo the same Error :(

avatar image Peude Oct 02 '14 at 10:29 AM

Please check my 2 Reported Post same using UE4.5 PostSave.. Its more than 4 days no one reply. :( Thanks

avatar image Ben Halliday STAFF Oct 02 '14 at 08:40 PM

Your other issues have been addressed. Please let us know if you have further questions about those issues on those posts. Thanks!

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