Is there a C++ equivalent to MyClass_C ?
I prototyped a number of functions and classes in blueprints and now I'm starting to convert them into C++. When a blueprint is created there are two types related to it, MyClass (blue icon) and MyClass_C (purple icon). I've accomplished MyClass properties no problem, but how does one deal with MyClass_C in C++? As far as I can tell MyClass is the specific instance, MyClass_C is more of a type specifier. Not sure how to translate this into C++.
asked Sep 26 '14 at 09:53 PM in C++ Programming
The purple items (_C) are the classes themselves. For example, if I were to do typeof(MyClass) in C# the result of that would be a class object representing the reflection data of MyClass. The MyClass_C is pretty much that. You can access them in C++ by doing MyClass::StaticClass().
answered Sep 26 '14 at 10:08 PM
Nick Darnell ♦♦ STAFF
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