How to make an attack with the direction of hit ?
Try a setup similar to this:
Basically you check to see where the mouse is in relation to your screen. You may want to eventually add in additional branches to check for diagonal movement but this is a good setup for simple up down left right responses.
answered Sep 27 '14 at 02:54 PM
Pretty much exactly like a normal melee attack.
You have your animation and the weapon which acts as your instigator. If it hits anything you apply damage and in your case you check which attack you did (which buttons are pressed when you click with your mouse) and then call the animation you need.
answered Sep 27 '14 at 02:45 PM
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