Cone line trace possible?
I've made a single line trace to trigger an action when it hits something. This works fine. However, I the line trace should actually be a cone, like a view cone of a person. Then if the object hits the cone lines or is in the cone, it should be triggered. Is this possible to make in blueprint? Or else by C++?
Thanks in advance.
asked Sep 27 '14 at 06:28 PM in Blueprint Scripting
This type of query is not supported by PhysX so it's not possible in blueprint or C++. You could try using a combination of shapes like spheres and capsules of different sizes to fake it.
answered Sep 29 '14 at 03:51 PM
[Epic]Ori Cohen STAFF
I took an array of sphere traces gradually increasing in size. If one hits, exit out of the loop.
answered Feb 19 '15 at 11:55 PM
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