Alright, I'm having a few problems when things are multiplayer.
When I play single player, the following work right, otherwise they don't work -
Both work perfectly fine in single player. These are both done in the Level Blueprint I am instantiating 3 players when the "Play" Button is hit.
Any and all help would be great. If you need some screenshots on how I set it up I can provide them, but they literally are just "Awaken Actor" (Called by Trigger Volume Event) and "Destroy Actor" (Called by Begin Play Event) nodes.
asked Sep 27 '14 at 07:59 PM in Everything Else
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