Maya LOD FBX import failing (example file)
I have followed the fbx lod from maya to unreal docs and I am not able to successfully import an fbx into unreal with LODs.
All I have are static meshes (2 in each LOD). I have attached two files (one maya 2014 mb and the exported FBX zipped up because mbs and fbxs cant be uploaded).
If someone could please help me on this I would be very grateful.
Thank you. Dan
asked Sep 28 '14 at 01:23 AM in Packaging & Deployment
So it seems that it only works with 1 mesh. theres no way to have a group with multiple meshes underneath. got it working that way.
answered Sep 28 '14 at 09:12 AM
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