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Maya LOD FBX import failing (example file)

Hi there.

I have followed the fbx lod from maya to unreal docs and I am not able to successfully import an fbx into unreal with LODs.

All I have are static meshes (2 in each LOD). I have attached two files (one maya 2014 mb and the exported FBX zipped up because mbs and fbxs cant be uploaded).

maya file and fbx zip

If someone could please help me on this I would be very grateful.

Thank you. Dan

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asked Sep 28 '14 at 01:23 AM in Packaging & Deployment

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dokipen
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So it seems that it only works with 1 mesh. theres no way to have a group with multiple meshes underneath. got it working that way.

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answered Sep 28 '14 at 09:12 AM

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dokipen
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