How can we create an UE4 timeline in C++?
This has been asked several times but noone has given an answer other than referring them to blueprints. I know it can be easily done in blueprints, but how can we create a new timeline in C++ without using blueprints?
asked Sep 28 '14 at 06:37 PM in C++ Programming
Hey, look at this struct, it could help you set it up and play it!
answered Sep 28 '14 at 06:50 PM
i got it working but the function is only called once. hope it helps
answered Oct 13 '14 at 08:32 PM
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