Continous Integration with Jenkins
How would I start making a Jenkins-CI system to build my game every time a change is made on my Perforce server? Would I use something like Unreal Frontend, or something else?
asked Sep 29 '14 at 12:35 AM in Packaging & Deployment
You'd want to look into using the buildcookrun script in UAT for a simple starter case of a CI system. Depending on your needs you may want to develop your own UAT scripts that call UBT commandlets directly, but for a simple CI system buildcookrun is sufficient.
answered Oct 10 '14 at 05:42 PM
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