Accessing the Vertex position of a skeletal mesh
I want to access the vertices of an skeletal mesh and manipulate them but I cannot find anything useful under Mesh->SkeletalMesh . the point is that I want the position of each vector in the world, but for a skeletal mesh that is moving and animating.
something like what is in this video https://www.youtube.com/watch?v=V7BqwYKU-H0&list=UUBc38LaldK4qi1V-g_DJPyA
I believe this is done doing some of the particle system features and not directly through game code but you can access a mesh's vertices by using this function as far as I know.
answered Oct 22 '14 at 02:38 PM
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