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Cannot generate the solution for sample projects

This only occurs if I store the samples in a folder within the Rocket directory. Also, the shooter sample crashes within 8 seconds of loading the Uproject in rocket, or playing in the simulator.

For example:

C:\Program Files\Rocket\Samples\ShooterSample

Does not allow me to make changes to, save, or generate a solution for the sample.

However, if I move those samples into another directory (say, drag that Samples folder to desktop), then I'm free to do whatever I wish with the files. The shooter sample also plays fine.

Has anyone else run into this issue before? It seems to stem from a privilege issue, because when I try to build a solution from the sample when it is within the Rocket directory, I receive this error:

 Setting up Rocket project files...
 Discovering modules, targets and source code...
 UnrealBuildTool Exception: ERROR: Unable to create directory 'C:\Program Files\Rocket\Samples\ShooterGame\Intermediate\BuildData\BuildRules\RocketProjectFileGeneratorModuleRules.dll' for intermediate assemblies (Exception: Access to the path 'C:\Program Files\Rocket\Samples\ShooterGame\Intermediate\BuildData\BuildRules
 ' is denied.)
 GenerateProjectFiles ERROR: UnrealBuildTool was unable to generate project files
 .
 Press any key to continue .

. .

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asked Mar 11 '14 at 05:05 AM in Everything Else

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ue4-archive ♦♦ STAFF
50k 3670 1999 9124

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 05:05 AM

we've been having these problems since this build came out. best plan is to dl/unpack away from the C: drive eg:- i use E:\RocketGames\ShooterGame

also to be careful is that any project you create in C:\Users\Geodav\Documents\Rocket Projects\ need to be created as a code project as you can't generate the code files afterwards

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 05:05 AM

"also to be careful is that any project you create in C:\Users\Geodav\Documents\Rocket Projects\ need to be created as a code project as you can't generate the code files afterwards"

I've noticed this as well. I wanted to look behind the code for the swinging sample, (despite knowing it was a blueprint project) only to discover that you cannot generate a solution for it (probably because it was initially created as a blueprint project)

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Sorry, we knew about the issue but discovered it too late. We'll try to fix this in a future release.

We don't really support samples being under the Rocket directory. Rocket is designed to be installed into C:\Program Files and never really touched. Your project should go somewhere convenient for you, but you shouldn't be saving files under the installed Rocket folder.

--Mike

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answered Mar 11 '14 at 05:05 AM

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ue4-archive ♦♦ STAFF
50k 3670 1999 9124

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 05:05 AM

Thanks Mike, that's what I figured as well.

I just wanted to make sure, and thought this thread may be helpful for others, in case they ran across the same issue.

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