Crash on compiling construction script - new billboards are added, use a component's transform

Editor crashes when I try to compile this:

The proper result should be a series of billboard, each offset by 1000 units. The initial location is taken from a component (specified in the array).

Hey, Oskar.

I’m trying to reproduce your error, but I don’t recognize the SceneComponent cast. How did you get that node?

It would also help me out if you could get your log and dmp files (this thread explains how).

Now, in a new project, I can’t see any Cast possibility when I drag output from the MaterialBillboard node. Strange.

I suspect that that particular Cast node is no longer supported and you ‘grandfathered’ it in by updating an older project with that node in it.