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listen command doesn't work on packaged game? ue4 v. 4.4

Hi,

i packaged default example of bluepring vehicle and try run it like in this video

http://www.youtube.com/watch?v=TbaOyvWfJE0&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE#t=463

so i run MyGame.exe from cmd like this

MyGame.exe -listen -game

to run a server and then tryes connect to it like

MyGame.exe 127.0.0.1 -game

but i can't connect to previous one, instead it launches as separate game without connection. So what's the problem? I'm confused because from editor game work fine when launching 2 clients, but since it's inner processes of UE4 editor i can't figure out their exact command line parameters.

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asked Oct 01 '14 at 07:59 PM in Packaging & Deployment

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happyhorror
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found the problem, i didn't specify the map -_- like

MyGame.exe example_map?listen -game

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answered Oct 01 '14 at 08:05 PM

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happyhorror
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