When will Oculus Rift support be ready for OSX?
Just looking for a timetable for when I can start developing for DK2 on my mac. Will it be weeks? Months?
asked Oct 01 '14 at 09:31 PM in VR
We have seen a lot of trouble from the runtimes and SDKs for the Oculus on Macs. You can use the 4.3.1 version of UE4 with the 0.3 Oculus SDK, but there is a Timeline fix that is not in that version, so it may seem jittery.
We are actually waiting for a fix for the Oculus libraries, as one of the more recent Oculus SDKs caused Mac compatibility to break. Let me know if that helps.
answered Oct 01 '14 at 10:06 PM
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