New 4.5 Build Wont Launch

Hey guys, downloaded the 4.5 branch yesterday along with the dependencies, and built the source on Development Editor and Win64 as usual, however when I try to start the editor (F5), after a few seconds I get the following error messages when the editor loading screen says “Compiling Shaders: WorldGridMaterial…”

EDIT my picture won’t show??? strange, here is the link:

Do you have any info on what might be causing this? Let me know if you need more details Thank you!

Hey ,

UE4 version 4.5 is still not fully tested, so there are bound to be bugs in it. However, we’ve got a report in this thread from user Chamtrain who says that pulling the newest from the branch fixed the problem. I recommend trying that (since you’re having the same problem that Chamtrain was).

Regards,

Jonathan