Blueprint line trace not working as expected
I'm trying to make a simple shoot function, My blueprint setup is like this. When i jump around and fire randomly they all end up at the center of the map like this and that is no matter whice way im facing.
Your end location should be start + forward vector 100. Right now you are shooting a ray from player location to forward vector 100 which will be something like (100,0,0) in the case where you're facing down the x-axis.
Hope that helps
answered Oct 03 '14 at 06:50 PM
[Epic]Ori Cohen STAFF
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