Abs function in ios8 dosn't work

Platform IOS 8
Unreal Engine 4.4.0
Visual Studio 2013
Use the Unreal’s engine remote tool to develop for iOS on Windows (for Code based apps), on Mac - XCode 6

ABS function is not working correctly on the IOS platform with numbers float. Instead of getting the module by simply vanishes.

Howdy Gelani,

Thanks for your report. I am going to need a little bit more information for you before i dig into this issue, Would you be able to provide your project log files and your DXdiag on your PC? Is there a an easy way that I may be able to reproduce this issue on my end?

Have you tested this issue with a newer build of UE4?

Any additional information on this issue would be greatly appreciated.

Thanks and have a great day!

Hey Gelani,

Just wanted to check in with you and see if the error that you have ran across is still occurring for you. If it is still occurring, could you provide the information asked for in the above comment?

Thanks!

I am not tested in a newer build of UE4.
In PC everyfing is OK, the function ABS not work then i am package game in IOS divice (iPad Air, iOS 8) from XCode 6.
Now I wait Unreal 4.5, and if abs function not running in this version i report you.

Thanks for the update Gelani. Please be sure to let me know if this issue is still occurring in 4.5 when it is released so that I may further investigate if the abs is still causing you issues.

Thanks!

Howdy Gelani,

Just wanted to let you know that 4.5 has been released today. Please be sure to let me know if the issue is still occurring for you.

Thanks!

Hi Gelani,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.