[4.5 prev] [UMG] Anim in childwidget / cant save
im having some troubles with animating in UMG. My idea is to create a widget blueprint (which is essentially an animated button) and use it in other widget blueprints.
The problem is that UMG does not seem to like animated child-widgets. Every time i try to save the parent widget i get the following message:
Can't save ../../../../../Projects/Test/UnrealProject/MyProject/Content/NewFolder/widgetParent.uasset: Graph is linked to private object(s) in an external package. External Object(s): NewAnimation_11_INST
Try to find the chain of references to that object (may take some time)?
Steps to reproduce:
If you try to save this widget you get the aforementioned message. Compiling this widget works fine.
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewFolder/widgetParent" FILE="../../../../../Projects/Test/UnrealProject/MyProject/Content/NewFolder/widgetParent.uasset" SILENT=true LogSavePackage:Warning: Referencers of WidgetAnimation /Game/NewFolder/widgetWithAnim.widgetWithAnim_C:NewAnimation_11_INST: LogSavePackage:Warning: WidgetBlueprintGeneratedClass /Game/NewFolder/widgetWithAnim.widgetWithAnim_C (1 refs) LogSavePackage:Warning: 0) None LogSavePackage:Warning: widgetWithAnim_C /Game/NewFolder/widgetParent.widgetParent:WidgetTree_31.widgetWithAnim_C_79 (2 refs) LogSavePackage:Warning: 0) None LogSavePackage:Warning: widgetWithAnim_C /Game/NewFolder/widgetParent.widgetParent_C:WidgetTree_407.widgetWithAnim_C_79 (2 refs) LogSavePackage:Warning: 0) None EditorErrors: New page: Save Output EditorErrors:Warning: Warning Can't save ../../../../../Projects/Test/UnrealProject/MyProject/Content/NewFolder/widgetParent.uasset: Graph is linked to external private object WidgetAnimation /Game/NewFolder/widgetWithAnim.widgetWithAnim_C:NewAnimation_11_INST (unknown property ref)
asked Oct 04 '14 at 03:05 PM in Bug Reports
I was able to reproduce the issue on my end. I have submitted a bug report to the development team. TTP# 349082
answered Oct 08 '14 at 08:25 PM
Rudy Q ♦♦ STAFF
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