"hide viewport UI" on a per viewport basis?
Hi guys, I'm wondering if it's possible to hide the viewport UI on a per viewport basis. I like to have a camera view locked off to the side to have an overall view of what I'm doing at all times, but the UI is cumbersome and blocks a lot of the view - not only this but the viewport UI is functionally useful and must be kept on most of the time.
I have a feeling this isn't implemented so as feedback: - Hover over UI components to make them visible, followed by a fade out once the mouse is moved away. - Per viewport "Hide UI" setting. - Customise size/opacity. - List item
asked Oct 04 '14 at 08:10 PM in Using UE4
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