Ue4 Skeletal lod with blender

How would I go about making a lod for a Skeletal mesh using blender I know you can with Maya and 3ds
I seen this https://docs.unrealengine/latest/INT/Engine/Content/FBX/SkeletalMeshes/index.html#skeletalmeshlods
but I just don’t know how to do it with blender and I can not find anything on the web with using blender

Just do a right click onto the skeletal mesh in the content browser - LOD import - import it. In blender you just have to simplify your mesh - export it - use the upper way to import it, :wink: