Does Unreal 4 support "simple Lightmap" modification textures for mobile?
I've dug around a bit in the engine and internet searches for documentation/questions but I haven't found anything. Its a useful and extremely cheap way to get a lot of texture variation without having to do expensive material blending.
Thanks for any info.
asked Oct 05 '14 at 08:48 PM in Rendering
I'm not sure I fully understand what you're asking.
What are you meaning by Lightmap Modification? With UE4 this is done with an external modeling program or stand alone UV program?
UE4 does have the ability to generate a LM channel for shadow baking though via the Mesh Viewer/Editor.
Although, your question doesn't so much indicate you want to adjust the lightmaps as it does working with Materials and the diffuse UV.
Can you clarify with images or examples?
answered Oct 07 '14 at 02:27 PM
Tim Hobson ♦♦ STAFF
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