[BUG] BluePrint Duplicate Light

Duplicating a Light component in an actor blueprint places it at origin instead of in the same location as original.

Build Info
Version: 1904627
Install Path: D:/Rocket/Main

Specs
OS: Windows 7
RAM: 12 GB
Graphics Card: Geforce GTX Titan

Repro Steps

  1. Open/Create Actor blueprint
  2. Add a root component (anything)
  3. Add a Light component; position and orient as needed
  4. Duplicate Light component

Results
Duplicated light component is placed at origin and default orientation

Expected
Duplicated light component is placed in the same position as original with same orientation

Work Around
Leave Components window (or close blueprint editor) and reopen. Duplicated light is now at original Light’s pos with its orientation.

Hello,

Thank you for your report. I have reviewed our database and can confirm that this issue has been reported. The report has since been assigned to a programmer for review and repair. If there is anything else that is behaving unexpectedly, please let us know.

Cheers,

Alexander