I’ve 4.5 from github and Context Sensitive in blueprints isn’t working correctly sometimes. For example:
Create new blueprint extending from Anim Notify.
Mesh Component → Get Owner isn’t visible when context sensitive is enabled
Get Player Pawn → Get Actor Location isn’t visible as well
Hey intoxicat3,
We have already fixed this issue internally, and I can verify that it is working correctly in 4.6. I’m checking now to see if we can get it pushed into 4.5 Release. Thanks for report!
Hey S-ed,
Check this post for some more details on Use New Blueprint Menuing System for Blueprints: