Frontend is missing launcher window/tab
I'm having a problem with packaging multiple levels to a game using "open level" node on level BP between them. My level ends with matinee cutscene and is supposed to load another level after matinee has finished. No matter how i set it up packaged game loads the default level.
Level loading works fine in editor.
So i read other threads on the same issue but couldn't solve the problem. Then I read that packaging by default only contains default level so i opened Frontend to adjust the properties to add other levels.
When i open frontend there is only automation, session browser, console, screen comparision and profiler tabs but no laucher as in here
I wonder is it just an older documentation than my engine version or am i missing something completely?
Any help with the original problem or with missing launcher would be appreciated.
asked Oct 07 '14 at 10:59 AM in Packaging & Deployment
I just wanted to check in with you and see if this issue has been resolved. Please be sure to let me know so that I may close this issue.
Thanks and have a great day!
answered Oct 07 '14 at 04:59 PM
[Epic] Gribbs ♦♦ STAFF
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