I'm having a problem getting 'auto-hips' to work while using the rigging toolkit.
Hi guys, I'm having a bit of a problem using the Animation and Rigging Toolkit. Basically I've just started using it so I've build up a simple character without altering much through the creation process. It builds okay I think.
When adding the character to my scene for animation, all of the handles seem to work fine except the fact that I can't get the auto-hips to work. The auto-spine works just fine.
as you can see in the image i have autohips enabled but i get no feedback from the hips at all. I've also tried enabling it in the channels menu with no luck.
I am getting an error when i open up the character that states
Error: The orientConstraint 'fk_leg_thigh_r_orientConstraint1' has no 'jo' attribute.
I have no idea if that has anything to do with it.
Thanks for any help guys.
I just tested this myself and sure enough, it seems the feature has broken at some point over the last couple of months. None of the animators here use it, so I think it just rotted. Oddly enough, it works with the FK legs, just not the IK currently. I'll look into this further when I get a chance and try to get a fix out, or at least a workaround, but it might be a bit.
Sorry about that!
answered Oct 09 '14 at 02:03 AM
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