I just read a comment saying DK2 support on Mac was added in 4.4.1, which I found confusing, because I don’t see it.
I’ve been trying to load VR templates and Couch Knights into Rift from UE4 Editor, with 0 success. OS X 10.9.2 (Mac Pro + Radeon 7950), UE 4.4.3.
I tried to enable stereo rendering through console, but motion tracking never works, and if I try to load Standalone (not windowed) it crashes system, forcing me to .
Is there a way to add a “Play” option to feed it directly to Rift? Or am I forgetting something?
We haven’t heard back from you in a while, so I am marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please let us know if you have tried uninstalling DK2 Runtime. If you are getting a crash, please and attach crash logs and dump file for your project after a crash. You can get information on where to find those files here: