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[Bug] Opening old project in newer build causes Lighting to be invalid

I had some old Epic examples downloaded from build 1904627 and when i open (for eg: Effects or Content Examples) in build 1945001 it makes the Lighting invalid. I had to rebuild the lighting. Is it intentional or a bug?

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asked Mar 11 '14 at 01:56 AM in Bug Reports

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ue4-archive ♦♦ STAFF
50.1k 3672 2002 9129

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Hi Satheesh,

Thanks for the report. I cannot say right now whether this is expected behavior between Rocket builds 5 and 6 or not, but we will watch for this behavior between future versions.

Cheers

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answered Mar 11 '14 at 01:56 AM

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ue4-archive ♦♦ STAFF
50.1k 3672 2002 9129

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:56 AM

Thanks Stephen! :)

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