Trouble destroying AIControllers
Apparently AIControllers refused to be destroyed under any conditions at all. Is there a particular reason why?
asked Oct 08 '14 at 12:44 PM in Blueprint Scripting
You don't have to do anything with AIController when AI pawn dies. It will get cleared automatically by Garbage Collector, since it will no longer be referenced.
answered Oct 08 '14 at 08:37 PM
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