Hello,
When I try to add GPU sprite type data to a module in cascade or open a particle emitter that uses GPU sprites that was migrated from another project (probably when it tries to recompile the shader) the engine crashes.
Steps to reproduce:
- Add new GPU sprite datatype to module in cascade.
or - Migrate particle system from another project and open it in editor.
Occurrence in engine version:
4.4.3
4.5.0 preview