4.5 preview: character movement regression
1) The "Event Hit" event no longer gets triggered continuously while hitting the wall while falling (worked in 4.4). This does not seem expected behavior since it gets triggered continuously while hitting a wall if you are running on the ground too.
2) The following change was made in 4.4:
This change was really awesome but it seems like it does no longer work in 4.5.
EDIT2: I have uploaded a video showing the issue comparing 4.4 with 4.5 preview: https://www.youtube.com/watch?v=HQUaE88pAfI
It would be great if this could be fixed for 4.5.
Thanks for taking the time to create the video depicting the glitch. I was indeed able to reproduce the issue and agree it is related to the "hit" not being continuously triggered on a vertical surface. I have entered this information (reference TTP349200) in our bug database so that it may be fixed in a future release. If any further information is needed, please let me know.
answered Oct 10 '14 at 03:11 PM
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