Access individual meshes in fbx

Hi.

If i export more meshes in one FBX is it possible to access them in BP? Eg, to rotate mesh1.

Or it has to be skeletal mesh (then how is it possible to do this?)

Thx,

L.

You can uncheck combine meshes box in the expanded import options and put them together in the blueprint. Then you can manipulate them as you wish.

ok thank you